The Italian Mafia

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The Italian Mafia

This is a place to post about both of our Minecraft Classic, and Beta Servers!

Donations are no longer accepted, due to the current server status.
The classic server "The Italian Mafia" is discontinued. The maps are being transferred to Dramaslim, to host within the server Qube Foundry. The rules in regard to this will be made public soon. The site will undergo some changes to accommodate for the changes being made. I would suggest going to Qube Foundry for your classic server fix, and sticking with The Italian Mafia for an alternate game(s) that will be announced later. - Silus

    Rules (read first)

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    Chef
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    Rules (read first)

    Post  Chef on Sat Oct 08, 2011 10:43 pm

    If you are caught abusing the following rules it will result in one of following penalties:
    · Mute - Disables the ability to talk for the set amount of time.

    · Jail - Disables the ability to build for the set amount of time.

    · Banned - Unable to join and play on The Italian Mafia Server for the set amount of time.

    · Permanent Ban - IP banned from TIM Servers and sites forever.

    If you are penalized, do not fight the staff in regard to the penalty, you will only make it worse. Learn the lesson, deal with it and move on. When you are in someone else's map, please be polite and follow the owners instructions. If they ask you to leave, please do so without creating a scene. If you find a map offensive DON'T publicly announce it, just type /main and leave immediately. * Area = A section on SMP where user(s) are currently building.

    · Golden Rule: Use common sense!

    · Abusing others users including staff, clans and players = zero tolerance:
    o Bullying
    o Cyber-Bullying.
    o Insulting
    o Trolling
    o Flaming
    o Racism
    o Nazism - Hitler, Swastika and Jewish Hatred * If you don't understand what they mean, click on the links.



    · Advertising:
    o Do not advertise other Minecraft servers. Classic or SMP.
    o Refrain from advertising websites, blogs or videos, etc.

    · Chat - the following rules are forced in Classic and SMP:
    o Spam
    o Gibberish\Jibberish
    o Unnecessary and excessive caps are annoying. Do not use caps to advertise.
    o Profanity* is not tolerated. *You may use profanity but not excessively or in a childish manner. It truly depends on the moderator.

    · Do not impersonate staff, users or Chef. This will result in a permanent ban.

    · No discussions, buildings, tags or skins of an illegal or sexual nature, i.e Drugs, Rape, Torture, pedophilia (or paedophilia) , Torrents, Piracy, Pornography, Sexual acts, etc.

    · Discrimination of ones gender or sexual orientation (*\Lesbian) will result in a 24 hour ban.

    · Bots, NPCs and AI are severely looked down upon. It is highly recommended that you do not use them.

    · Discussions of Religion are banned. It has the tendencies to cause major debates. Please keep your opinion to yourself.

    This server runs MCForge ver 5.2.0.0


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    Re: Rules (read first)

    Post  silus2008 on Sat Oct 08, 2011 10:47 pm

    /imp is bannable now?
    politics is also a sensitive topic to some


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    Re: Rules (read first)

    Post  Chef on Sun Oct 09, 2011 11:37 am

    silus2008 wrote:/imp is bannable now?
    politics is also a sensitive topic to some

    The command is not banned. But logging into the server as "LCBChef24" with the LCBChef18 skin is considered impersonation, and therefore terminable.


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    Re: Rules (read first)

    Post  c3za on Fri Feb 03, 2012 12:51 am

    What is *NPC* and *Al* ?
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    Re: Rules (read first)

    Post  Coppermazov on Fri Feb 03, 2012 12:06 pm

    I don't know exactly. I would imagine it refers to using a bot with your own AI when you are not authorized to do so, since there is a command for this action. "Non-player character", they all seem to be subtle variants of each other. If this includes all ranks I have some deleting to do. The remainder of this has nothing to do with your question and you may wish to ignore it.

    I have a few questions about the rules, would Fascism be any different from Nazism? Since it could be argued by some (and vehemently the opposite by others) that Stalinism, and therefore Communism, or even Socialism, (though the last of those as more of a stretch) are as offensive in their oppressive nature as Nazism, is there then to be a overall discouragement of political discussion (or the glorification of it in builds) in any form?

    As to religion, there are quite a few who enjoy building churches and cathedrals, generally the churches having crosses. However some have built inverted crosses (if you happen not to know, that is either a Catholic, or in this instance, a Satanic motif) in which the main purpose was clearly just to be offensive. Yet some people might maintain this as their actual religion (though there would be no way to tell if they were lying, and just stirring up conflict for their own amusement). Would potentially offensive religious builds been seen as on a lesser plane than those who build more mainstream and less offensive religious structures? Or would it be necessary to restrict all such builds, in order to avoid setting ourselves up to determine the respective worth of a religion?

    The sexual orientation statement struck me as a bit vague. It seems that to call someone "lesbian" results in temp ban, while to bring up being such (and risk starting a heated contention in which the opponent, who is in the rules, apparently to be at fault in voicing their opposition, though admittedly tact is often lacking in overt opposition) is to be allowed. This method is seemingly distinct from the response to the other topics of argument. Religion and politics are left aside as not pertaining to the server, it doesn't seem that sexual preference has any greater logical significance than those other fields so as to merit special exclusion. Unless aroused by building with large blocks, or engaging in the worship of Notch (which I believe some may be rather near to), I would personally contend that any of these things do not pertain to minecraft in any real way, so as to justify their potential troublesome results, in spite of enjoying political and ethical discussions myself.

    Also, I have to ask if discussions are given more leeway on the forums than minecraft chat, if not then my comments on the SOPA topic were probably inappropriate. I apologize for the wordiness.

    This isn't really significant, never mind.

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    okay chef. i've memorized the rules lol

    Post  khaosjoker909 on Tue Feb 07, 2012 8:00 pm

    as title says i've memorized the rules and i'll follow them. off to the changes and updates thread lol
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    :D

    Post  martuxd on Wed Mar 07, 2012 3:32 am

    guys give me ip pls Razz:P
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    Re: Rules (read first)

    Post  cheesebeatsbydre on Wed Mar 07, 2012 10:12 am

    NPC's and AI's are software someone can use to do the building for them. It overrides the permissions levels, and it can cuboid a LOT. They therefore make it easy to grief with, and hard to undo.
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    Re: Rules (read first)

    Post  Coppermazov on Thu Mar 22, 2012 2:12 pm

    These were agreed upon in modnotes, though none of the owners have shown an opinion.

    a.Designers apply for maps by posting in the "projects" section of forums.

    ("I want a map" is not accepted as a reason for them to have one. If they're promotion wasn't a mistake then applying should only be a formality.)

    b.They're given sizes based on what they plan to build, and what they're actually able to do.

    (This would be so that people aren't given maps because of ambitious ideas that they can't follow through on.)

    c.If they don't seem able, or willing, to consistently build at the designer level, then they practice in the designer maps until they are able to easily build at the skill level they're supposed to be at.

    (This is if the build they were promoted for is at designer level, so that they deserve the rank, but that the build doesn't show their overall ability.)

    I think that any applications should also include the name of who promoted them, and a description of what they made and where it is, OR a screenshot, if that's in their capacity.

    Open to any sound objections or adjustments.
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    Re: Rules (read first)

    Post  Dramaslims on Fri Mar 23, 2012 3:02 am

    I don't think I quite understand "c". Basically designers build in the designer map if their building capabilities are not at the same level as their rank?

    Also how will we enforce "b"? Will we bring back a sort of maptrial system? Maybe we should start them all at the same map size and increase it as they show improvement or the capability of building bigger. This would keep designers from obtaining large maps and only using half the space.

    I'm really excited about this system though. It seems like it might be very effective.


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    Re: Rules (read first)

    Post  Coppermazov on Fri Mar 23, 2012 8:16 am

    Thanks for replying. I'm not suggesting a restart on maptrial, but something between that and the promoter app system. This would document all of the designers on the forums, and on a secondary note, bring it clearly to attention if they don't deserve the rank.

    On "c", You're correct in your understanding. If someone has "earned" designer with an indisputably good build, but there is suspicion that they'll revert to a lower level right after, then we aren't forced to give them a map that will get filled with builder level stuff. This is just a small caveat to keep the staff from being coerced by rules, without having to ignore any rules, or be "unfair".

    On "c", you're idea on sizes sounds good. Asking for a written explanation of what they intend to build would make sure they follow through and don't leave the map mostly empty. Unrealistic plans, or no plans, would be seen as unacceptable. I also think they should put how often they expect to be online.

    Their answers would then be compared to what we know about them. Any enforcement of whether someone will revert back (regarding c), or is unable to follow through on their plans (regarding b) would be at the discretion of the staff as a group, over the application, like the promoter system.
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    Re: Rules (read first)

    Post  Dramaslims on Fri Mar 23, 2012 12:03 pm

    I see. I really like this a lot. I think it would really filter out some of the bad builds and keep larger thought out builds in designer and personal maps. It seems like a good system and it's very thorough. If we are going to implement this we need to have only a select few ranks manage this. Maybe executive+ or Manager?


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    Re: Rules (read first)

    Post  Coppermazov on Fri Mar 23, 2012 12:31 pm

    Dramaslims wrote:I see. I really like this a lot. I think it would really filter out some of the bad builds and keep larger thought out builds in designer and personal maps. It seems like a good system and it's very thorough. If we are going to implement this we need to have only a select few ranks manage this. Maybe executive+ or Manager?

    Thanks, manager+ sounds reasonable. I'll try and draw up an application template later in the projects section (or applications section if that is more appropriate). Though I would really prefer to get owner feedback before actually implementing this.
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    Re: Rules (read first)

    Post  Coppermazov on Fri Mar 23, 2012 3:32 pm

    [see below]


    Last edited by Coppermazov on Fri Mar 23, 2012 4:39 pm; edited 4 times in total
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    Re: Rules (read first)

    Post  cheesebeatsbydre on Fri Mar 23, 2012 4:10 pm

    Coppermazov wrote:I think these would make good questions, open to changes. If there are no objections given I would make them a template and try to implement this.

    1.What plans do you have for the map?

    2.Can you think of anything new you would like to try at?

    3.About how often would you be online to use the map?

    4.Who promoted you to Designer?

    5.What were you promoted to designer for? (please provide either a description and the map name, or a screenshot)

    6.Will you be allowing anyone to use your map who is beneath designer rank?

    possible rules

    a.If approved you will first be given a 128 square map, if you fill that one up you will be given another map, larger or the same size depending upon your ability displayed in the previous one.

    b.If you leave it blank for an excessive amount of time, it will be deleted. If left for a long time unused but not excessively empty, it will be locked. In both cases you will need to explain why it was unused in your original application for the map if it is to be returned. Your explanation will need to be recognized for the map to be returned.

    c.If you don't seem able, or willing, to consistently build at the designer level according to staff opinion, then you will practice in the designer maps until you are able to easily build at the designer skill level, even if you have made one approved designer level build.

    d.Even though it is "your map", it is still subject to server rules at the discretion of the staff.

    e.Do not copy builds that aren't yours into the map without the permission of the individual who made it.

    f.If you are going to use physics, do not abuse it or do anything to lag the rest of the server overmuch.

    Seems good to me. Only thing I'm a little unsure about is rule a: each time the person needs a new map, they should have to make an application.
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    Re: Rules (read first)

    Post  Coppermazov on Fri Mar 23, 2012 4:14 pm


    "Seems good to me. Only thing I'm a little unsure about is rule a: each time the person needs a new map, they should have to make an application."

    I meant comment on their original application, but that wouldn't really be needed I guess. Thanks for the input.
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    Re: Rules (read first)

    Post  Dramaslims on Fri Mar 23, 2012 7:38 pm

    Coppermazov wrote:
    Dramaslims wrote:I see. I really like this a lot. I think it would really filter out some of the bad builds and keep larger thought out builds in designer and personal maps. It seems like a good system and it's very thorough. If we are going to implement this we need to have only a select few ranks manage this. Maybe executive+ or Manager?

    Thanks, manager+ sounds reasonable. I'll try and draw up an application template later in the projects section (or applications section if that is more appropriate). Though I would really prefer to get owner feedback before actually implementing this.

    Yes I understand. I will contact one myself. I have another issue that I need to bring to someones attention.


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    Re: Rules (read first)

    Post  silus2008 on Fri Mar 23, 2012 10:26 pm

    This sounds like a good idea. A suggestion I would have is how about incorporating this into a designer application. All designers would have their own map and this will also filter new designers.


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